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About GTAV

We've compiled everything you need to know about GTAV:
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Weapons


Grand Theft Auto V has a wide variety of weapons to choose from - the most in any GTA game, with a total of 30 weapons in the Standard edition of the game, plus 3 available only in the Special and Collectors Editions. R* promises more weapons to be added to the game with future DLCs.

The game features a similar weapon wheel that was in previous Rockstar titles such as Red Dead Redemption and Max Payne 3. There are eight different slots within the weapon wheel that the player can choose from where you can store rifles, pistols, explosives and other miscellaneous things such as parachutes. GTA V will also have gun customization which you can access via Ammu-Nation online (there are stores too that are open in the night and day) and will feature additions such as silencers, suppressors, laser sights, flashlights and many more. The weapon wheel is broken down into a series of subcategories; after scrolling with the stick to the weapon type you want, left and right on the D-pad will cycle between additional individual weapons. The wheel will store all of the weapons you collect and you will never lose them, even if they run out of ammo or you get busted. It's estimated that players can hold about 14 weapons.

Below you will find a list of every weapon available in the game with details regarding the origins of the weapons and how they perform.

Among the information that has been written out above, GTA V brings even more -- when in combat you can throw weapons to protagonists if they're low on ammo, you can adjust power, rate of fire and gauge levels of the weapons and Sniper Rifles can be upgraded with a Thermo Scope which can be activated on the run.

The numbers of the stats below are from a scale of 100.

Melee Weapons


Baseball Bat


Basis: Baseball Bat
Range: 1 Accuracy: N/A
Damage: 20 Rate: N/A
Capacity: N/A

A GTA classic, first seen in GTA III and featured throughout the series since, baseball bats are returning once again. You can also view a screenshot of this weapon here.


Nightstick


Basis: Nightstick
Range: 1 Accuracy: N/A
Damage: 10 Rate: N/A
Capacity: N/A

Seen throughout the GTA Series, the baton is once again making a return being used by Los Santos finest to contain those criminals who get out of hand. You can also view a screenshot of this weapon here.


Golf Club


Basis: Golf Club
Range: 1 Accuracy: N/A
Damage: 20 Rate: N/A
Capacity: N/A

Golf clubs were only previously seen in GTA Vice City and San Andreas. It has already been confirmed that there will be a golf mini-game in GTA V, but whether golf clubs can be used as a weapon also remains to be seen. You can also view a screenshot of this weapon here.


Knife


Basis: Knife
Range: 1 Accuracy: N/A
Damage: 15 Rate: N/A
Capacity: N/A

The knife has been featured throughout the GTA series and is making a return once again. You can also view a screenshot of this weapon here.



Crowbar


Basis: Crowbar
Range: 1 Accuracy: N/A
Damage: 10 Rate: N/A
Capacity: N/A

Crowbars are a new addition to GTA. The weapon was featured only as a prop before in GTA San Andreas and IV, but now it's fully usable for all your violent needs.


Hammer


Basis: Hammer
Range: 1 Accuracy: N/A
Damage: 10 Rate: N/A
Capacity: N/A

Hammers were only previously seen in GTA Vice City. Whether this hammer can be used a weapon remains to be seen. You can also view a screenshot of this weapon here.


Pistols


Pistol


Basis: Beretta 92SB-F
Range: 25 Accuracy: 50
Damage: 30 Rate: 40
Capacity: 12 Rounds

This pistol is based upon the Beretta 92SB-F which is a semi-automatic pistol chambered for the 9x19mm round. This pistol, designated as the M9, is currently the standard issue pistol for the United States military. You can also view a screenshot of this weapon here.


Combat Pistol


Basis: Heckler & Koch Universal Combat Pistol
Range: 30 Accuracy: 50
Damage: 25 Rate: 40
Capacity: 12 Rounds


The Heckler & Koch Universal Combat Pistol is a double action, semi-automatic handgun also known as the HK P46. The UCP is the companion side arm to the HK MP7 submachine gun, using the same HK 4.6x30mm bottlenecked cartridge. The 4.6x30mm round is a direct competitor to the 5.7x28mm. As such, the UCP is a direct competitor to the FN Five-seven pistol, both have greater armor-piercing capabilities and less recoil compared to other commonly used military handgun cartridges. You can also view a screenshot of this weapon here.


AP Pistol


Basis: Fictional AP Pistol
Range: 30 Accuracy: 45
Damage: 30 Rate: 80
Capacity: 18 Rounds

This is a fictional AP pistol, to view a screenshot of it click here.


Stun Gun


Basis: Electroshock Weapon
Range: 10 Accuracy: 35
Damage: 5 Rate: 15
Capacity: 20 Shots/min

The Stun gun is an incapacitant weapon used for incapacitating a person by administering electric shock aimed at disrupting superficial muscle functions by direct contact. The weapon is used by police officers.


Pistol .50


Basis: IMI Desert Eagle
Range: Unknown Accuracy: Unknown
Damage: Unknown Rate: Unknown
Capacity: 9 Rounds

The Desert Eagle is a large-framed gas-operated semi-automatic pistol designed by Magnum Research in the US. The design was refined and the actual pistols were manufactured by Israel Military Industries until 1995, when MRI shifted the manufacturing contract to Saco Defense in Saco, Maine. Since 2009, the Desert Eagle Pistol has been produced in the USA at MRI's Pillager, MN facility. Kahr Arms acquired Magnum Research in the middle of 2010. You can also view a screenshot of this weapon here.


Machine Guns


Micro SMG


Basis: IMI Mini-Uzi
Range: 25 Accuracy: 30
Damage: 20 Rate: 60
Capacity: 16 Rounds

This submachine gun is based upon the IMI Mini-Uzi which is a fully automatic submachine gun chambered for the 9x19mm round and capable of firing up to 600 rounds per minute. The Uzi was first introduced in GTA III and has been featured throughout the series since. You can also view a screenshot of this weapon here.


SMG


Basis: Heckler & Koch MP5A5
Range: 35 Accuracy: 40
Damage: 20 Rate: 55
Capacity: 30 Rounds

This submachine gun is based upon the Heckler & Koch MP5A5 which is a fully automatic submachine gun chambered for the 9x19mm round and capable of firing up to 800 rounds per minute. The MP5 was first introduced in GTA Vice City and has been featured throughout the series since. You can also view a screenshot of this weapon here.

MG


Basis: PKM
Range: 60 Accuracy: 40
Damage: 30 Rate: 60
Capacity: 54 Rounds

The PKM is a 7.62mm general-purpose machine gun that was designed in the USSR. The PKM gun is still in-use as a front-line infantry and vehicle-mounted weapon and is also a modernized version of the PK weighing only 7.5kg without ammo. You can view a screenshot of this weapon here.


Combat MG


Basis: MK 48
Range: 60 Accuracy: 45
Damage: 30 Rate: 65
Capacity: 100 Rounds

The MK 48 is a lightweight belt-fed machine gun, firing 7.62x51mm NATO cartridges from a disintegrating belt of ammunition. You can also view a screenshot of this weapon here.


Assault Rifles


Assault Rifle


Basis: Norinco Type 56 II
Range: 45 Accuracy: 45
Damage: 25 Rate: 60
Capacity: 30 Rounds

This assault rifle is based upon the Norinco Type 56 II which is a fully automatic assault rifle chambered for the 7.62x39mm round and capable of firing up to 600 rounds per minute. The Norinco Type 56 II is a Chinese clone of the AK-47. The AK-47 was first introduced in GTA III and has been featured throughout the series since. You can also view a screenshot of this weapon here.


Carbine Rifle


Basis: Heckler & Koch HK416
Range: 45 Accuracy: 55
Damage: 35 Rate: 65
Capacity: 30 Rounds

You can view a screenshot of this weapon here.



Advanced Rifle


Basis: IMI Tavor TAR-21
Range: 45 Accuracy: 50
Damage: 30 Rate: 70
Capacity: 30 Rounds

This assault rifle is based upon the IMI Tavor TAR-21 which is a fully automatic assault rifle chambered for the 5.56x45mm round and capable of firing up to 900 rounds per minute. The IMI Tavor TAR-21 is currently the standard issue assualt rifle for the Israel Defense Forces. The IMI Tavor TAR-21 is a new addition to the GTA series having not been seen before. You can also view a screenshot of this weapon here.


Shotguns


Pump Shotgun


Basis: Mossberg 590
Range: 20 Accuracy: 35
Damage: 70 Rate: 20
Capacity: 8 Shells

This shotgun is predominantly based upon the Mossberg 590 which is a semi-automatic .12 gauge shotgun. The Mossberg 590 is virtually identical to the Mossberg 500 with the main difference being the internal workings. This weapon appears to be a mix of both with the front of the weapon taking inspiration from the Mossberg 590 and the rear stock taking inspiration from a Mossberg 500. Both the Mossberg 590 and 500 are commonly used by many law enforcement agencies throughout the world. Regardless of what model it is, this Mossberg shotgun will be a new addition to the GTA series having not been seen before. You can also view a screenshot of this weapon here.


Sawed-Off Shotgun


Basis: Serbu Super-Shorty
Range: 15 Accuracy: 20
Damage: 95 Rate: 20
Capacity: 8 Shells

The Suber Super-Shorty is an appressed pump-action shotgun which is chambered in 12-gauge (2 and 3/4 and 3"). To view a screenshot of this weapon, please click here.


Assault Shotgun


Basis: Unknown
Range: 20 Accuracy: 25
Damage: 80 Rate: 50
Capacity: 8 Shells


Keltec KSG


Basis: Keltec KSG
Range: Unknown Accuracy: Unknown
Damage: Unknown Rate: 20
Capacity: 14 Shells

The Keltec KSG shotgun is a manually operated, pump action weapon. The barrel locking mechanism of the shotgun is achieved by a swinging wedge which is located inside the top of the bolt; this will engage the barrel extension of the shotgun. The sliding forend is connected to the bolt by two operating bars. The ammunition feed is from two independent tubular magazines which is located below the barrel of the shotgun. You can also view a screenshot of this weapon here.



Sniper Rifles


Sniper Rifle


Basis: Accuracy International Arctic Warfare Magnum L115A3
Range: 95 Accuracy: 75
Damage: 95 Rate: 25
Capacity: 10 Rounds


The Accuracy International AWM is a bolt-action sniper rifle manufactured by Accuracy International designed for magnum rifle cartridge chamberings. The Accuracy International AWM is also unofficially known as the Arctic Warfare Super Magnum, which typically denotes AWM rifles chambered in .338 Lapua Magnum. To view a screenshot of this weapon, please click here.



Heavy Sniper


Basis: Barrett M82A1
Range: 100 Accuracy: 95
Damage: 95 Rate: 20
Capacity: 6 Rounds

This sniper rifle is probably a combination of different kinds of rifles. The operating part and the buttstock is from an AR-15 rifle. The chassis which looks like a fiber glass one and the heavy barrel are for bolt action rifles. The muzzlebrake for .308 rifles is based on a L96 AWP rifle. The sniper rifle is missing a gas tube which it would need to operate. However, the design was modified for the official cover artwork of GTA V. The stock was replaced with a classic AR low receiver and the fire selector can be seen now. You can also view a screenshot of this weapon here.


Heavy Weapons


M134 Minigun


Basis: M134 Minigun
Range: 55 Accuracy: 40
Damage: 30 Rate: 100
Capacity: 9999 Rounds

The M134 Minigun is a 7.62 mm, six-barreled machine gun with a high rate of fire (2,000 to 6,000 rounds per minute). It features Gatling-style rotating barrels with an external power source, normally an electric motor. The "Mini" of the name is in comparison to designs that use a similar firing mechanism but larger shells, such as General Electric's earlier 20-millimeter M61 Vulcan, and "gun" for a caliber size smaller than that of a cannon, typically 20 mm and higher. "Minigun" refers to a specific model of weapon, originally produced by General Electric. This minigun will destory vehicles almost instantaneously. You can also view a screenshot of this weapon here.


Grenade Launcher


Basis: Milkor Multiple Grenade Launcher
Range: 50 Accuracy: 15
Damage: 95 Rate: 20
Capacity: 10 Grenades

The Milkor Multiple Grenade, or M32 (US Military Designation) is a lightweight 40 mm six-shot revolver-type grenade launcher developed and manufactured in South Africa by Milkor Ltd. The MGL was demonstrated as a concept to the South African Defence Force in 1981 and immediately accepted. You can also view a screenshot of this weapon here.



RPG


Basis: RPG-7
Range: 70 Accuracy: 10
Damage: 100 Rate: 5
Capacity: 1 Rocket

The RPG-7 is a portable, unguided, shoulder-launched, anti-tank rocket-propelled grenade launcher. Originally the RPG-7 and its predecessor, the RPG-2, was designed by the Soviet Union. The weapon has the GRAU index 6G3. The English-language term "rocket-propelled grenade" or RPG. The ruggedness, simplicity, low cost, and effectiveness of the RPG-7 has made it the most widely used anti-armor weapon in the world. The RPG has been used in almost all conflicts across all continents since the mid-1960s from the Vietnam War to the early 2010s War in Afghanistan. You can also view a screenshot of this weapon here.

Explosives


Sticky Bomb


Basis: C4
Range: 10 Accuracy: 30
Damage: 95 Rate: 10
Capacity: N/A

C4 or Composition C4 is a common variety of the plastic explosive known as Composition C. C4 is composed of explosives, plastic binder, plasticizer and usually a marker or odorizing taggant chemical. The explosive in C4 is RDX (cyclonite trinitramine), which makes up around 91% of C4 by mass. The plasticizer is diethylhexyl (5.3%) or can be dioctyl sebacate and the binder is usually polyisobutylene (2.1%). Another plasticizer used is dioctyl adipate (DOA). A small amount of SAE 10 non-detergent motor oil (1.6%) is also added. You can also view a screenshot of this weapon here.


Jerry Can


Basis: Gasoline Canister
Range: 5 Accuracy: 30
Damage: 5 Rate: 15
Capacity: 100 Fuel Units

While previous GTA's have allowed the player to shot specific barrels to cause an explosion, players are now able to pick up gas canisters and place them where they like for some customizable explosions -- in-addition to this, players can use a "Zippo" lighter to light up the gasoline to create some serious damage. You can also view a screenshot of this weapon here.


Tear Gas


Basis: L83A1 Smoke Grenade
Range: 15 Accuracy: 10
Damage: 0 Rate: 20
Capacity: N/A

The Smoke Grenade is back and it has been previously featured in GTA2, GTA III, GTA: Vice City, GTA: San Andreas, GTA: LCS, GTA: VCS, GTA IV and its episodes as well as GTA: CTW. You can also view a screenshot of this weapon here.


Molotov


Basis: Molotov Cocktail
Range: 10 Accuracy: 20
Damage: 50 Rate: 20
Capacity: N/A

A GTA classic, first seen in GTA III and featured throughout the series since, Molotov Cocktails are returning once again. You can also view a screenshot of this weapon here.


Grenade


Basis: M67 Hand Grenade
Range: 15 Accuracy: 10
Damage: 95 Rate: 20
Capacity: N/A

To view a screenshot of this weapon, please click here.


Flare



Basis: Flare
Range: N/A Accuracy: N/A
Capacity: N/A Reload: N/A
Damage: N/A Rate: N/A

A weapon that is used in GTA: Online to call airstrikes. To view a screenshot of this weapon, please click here.